Lantern is a 3D puzzle side-scrolling game made by a small team in Abertay University called Bongo Games and I was responsible for the 2D concept, modelling character and environment, texturing, lighting, rendering, animation, level design, and post-production (Game trailer).

 

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Figure 1: Character concept preview

 

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Figure 3: Props in Unity preview

 

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Figure 5: Animation preview
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Figure 6: Magic Lantern concept preview
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Figure 7: In-game portal room preview