Lantern is a 3D puzzle side-scrolling game made by a small team in Abertay University called Bongo Games and I was responsible for the 2D concept, modelling character and environment, texturing, lighting, rendering, animation, level design, and post-production (Game trailer).
Figure 2.1: Bed concept preview
Figure 2.2: Drawer concept preview
Figure 2.3: Lantern prop preview
Figure 2.4: Box concept preview
Figure 4.1: 3D model of Alma in Maya preview
Figure 4.2: Hand painted and baked texture in Substance Painter preview